Sometimes with simple images and simple techniques we can create an effective output. In this tutorial you will learn to create a cinematic scene with three simple images in 3ds max.

Final Result:

Resources:

Image-1

Image-2

Image-3

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Image-6

Step-1

Let’s create 3 images for the scene in photoshop.

And then we work with these images in 3dsmax.

 

 

Step-2

These are the images we are going to use for the tutorial.

1

Step-3

Stitching images together.

2

 

Step-4

3

Step-5

Merge these two images and copy the following part and paste it on right side to give same ground type look

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Step-6

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Step-7

Extend the road

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Extend land on left side as well and merge road and land layers together.

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 Step-8

Now, using “Polygonal Lasso Tool” lets removes the sky.

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Step-9

We create black and white image for masking in 3dsmax.

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Step-10

Similarly, lets create another mountain scene.

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Black and white image of the above scene.

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Step-11

Creating Clouds.

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Combining above two images to get result like this…

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Step-12

Let’s get to 3dsmax. Take simple plane in top view with 50×50 segments.

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Step-13

Select “Material Editor(M)”,  in opacity select black and white mask image.

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In Diffuse select respective original image.

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And apply the material to the plane to get result like this.

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Step-14

Apply edit mesh to the plane.

Select “vertex “ from edit mesh.

Select part of the mountain.

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Select soft selection and set the falloff to 107

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Bend it using “select and rotate” tool to get result like this…..

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Step-15

Similarly create rest of images using planes and position them in the following way.

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Step-16

Lets create thunder effect

We place few omni lights near the sky randomly.

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Step-17

From each omni light we exclude all the planes except sky plane.

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Step-18

Now, select any omni, set animation mode “auto key” on.

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Step-19

Now, set omni’s “multiplier” on and off with following parameters.

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At each key point change “multiplier” value from 0 to 2, 2 to 0, 0 to 1.5, 1.5 to 0………so on.

Step-20

Similarly, set lighting effect to rest of the omni lights randomly.

Set “sky light” with 0.1 multiplier intensity for complete scene.

Now, this is how it supposed to look like.

Step-21

Finally add camera  to get final result like this.

I hope you find this tutorial useful.

Next time we will discuss cinematic effect using camera projection in detail.

 

 

 


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Category: 3ds max

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